Cartoon Drawing for Digital Animation

This is the place to find all kinds of extra information required for ARTDM 165-166


Storyboard/Final Comparison

* Watch the video/storyboard comparison below then look closely at the storyboards. Notice how action is implied.

What is a storyboard?
Once a concept or script is written for a film or animation, the next step is to make a storyboard. A storyboard visually tells the story of an animation panel by panel, kind of like a comic book.
Your storyboard will should convey some of the following information:
  • What characters are in the frame, and how are they moving?
  • What are the characters saying to each other, if anything?
  • How much time has passed between the last frame of the storyboard and the current one?
  • Where the "camera" is in the scene? Close or far away? Is the camera moving?
Why make a storyboard?
Creating a storyboard will help you plan your animation out shot by shot. You can make changes to your storyboard before you start animating, instead of changing your mind later. You will also be able to talk about your animation and show your storyboard to other people to get feedback on your ideas.

How to Begin
Thumbnail storyboards are the first sketches of the storyboards for a scene. Usually, these quick sketches are no bigger than 1" x 1 1/2". Most thumbnail storyboards are just tiny stick figure drawings, keeping the drawings small forces you to focus on how you will frame the camera angles, set the mood and timing. Once the Thumbnail boards are done. The larger 3" x 3 - 4" x 5" storyboard panels can be drawn. These larger drawing may include more refined characters, lighting direction and props. 

Storyboard Language

CLOSE-UP SHOT:   A close range of distance between the camera and the subject.

DISSOLVE: A transition between two shots, where one shot fades away and simultaneously another shot fades in.
FADE - A transition from a shot to black where the image gradually becomes darker is a Fade Out; or from black where the image gradually becomes brighter is a Fade In.
HIGH CAMERA ANGLE:  A camera angle which looks down on its subject making it look small, weak or unimportant.
JUMP CUT: A rapid, jerky transition from one frame to the next, either disrupting the flow of time or movement within a scene or making an abrupt transition from one scene to another.
LEVEL CAMERA ANGLE:  A camera angle which is even with the subject; it may be used as a neutral shot.
LONG SHOT:  A long range of distance between the camera and the subject, often providing a broader range of the setting.
LOW CAMERA ANGLE:  A camera angle which looks up at its subject; it makes the subject seem important and powerful.
PAN:  A steady, sweeping movement from one point in a scene to another.
POV (point of view shot): A shot which is understood to be seen from the point of view of a character within the scene.
REACTION SHOT- 1.: A shot of someone looking off screen. 2.: A reaction shot can also be a shot of someone in a conversation where they are not given a line of duologue but are just listening to the other person speak.
TILT:  Using a camera on a tripod, the camera moves up or down to follow the action.
ZOOM:  Use of the camera lens to move closely towards the subject.

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