Cartoon Drawing for Digital Animation

This is the place to find all kinds of extra information required for ARTDM 165-166


Wednesday, July 22, 2015

Tomorrow is the last day!


We will begin at 1:00 sharp.
Sit back, have some snacks
and enjoy the show!

Tuesday, July 21, 2015

July 21, Homework

1.Make sure your Homework drawings are up to date. Tomorrow when you come in be ready to turn in your sketchbook.
If you have more that one, bring them all in.
2. Tomorrow is the last day to turn in projects. You have until the end of class.


Monday, July 20, 2015

It's the last week.

Getting ready for the end:
165 Students:
1. On Wednesday, when you come into class,
A. Turn in your sketchbook.
B. Make sure all of the required homework drawing projects are turned into the correct folders in scratch. (Your best, inked and cleaned up versions).
C. At the end of class turn in any or all updated previous animations into the proper folders in scratch. If you are revising a project make sure to say revised in or on the folder label.
Work on creating a background for your character. Keep it simple, use bold graphics and make sure to match up the line on both the left and right side of the page. Examples:

166 Students:
On Thursday when you come in, you will turn in your Bible project to the folder in scratch. Please include all of the items that we previously talked about in class.

Wednesday, July 15, 2015

July 15, Homework

This is it folks, tomorrow 
is field trip day.

165 Students:
For the weekend "Standing Still and the Blink"

Tuesday, July 14, 2015

July 14, Homework

165 Students:
Choose one picture of each type of animal shown below and draw it in your sketchbook. Draw each one with your Red/Blue pencil and go over in ink, or sketch with a ball point pen. Have fun with it, start with the general shape and get more specific only when you ink. You can add some human character to the drawings if you want. At the end you will have four different drawings.
*Tomorrow in class we will finish the walk cycles.

166 Students:
Please do the same assignment as the 165 students, however you need to add water color to your drawings. The colors do not need to be realistic. Have fun with them. 

Monday, July 13, 2015

July 13 Homework

165 Students:
For homework, use the profile version of yourself from the character page you worked on in class to create the 4 poses of the walk cycle.

1. Punch holes in cheap copy paper (Provided in class), using a standard 3 hole punch.
2. Along the edge of the paper with the punched holes, measure 2" down from the top, draw a ruled line with your sharpie. Next, at one inch up from the bottom draw another ruled line with your sharpie. This sheet of paper will serve as a template for you character through the walk cycle.
3. Use the diagram provided in last Thursdays blog post to draw the four poses of the walk cycle. Each drawing should have the lined template under a clean sheet of paper. The lines will help you to judge the correct height of your character in each pose as it relates to the diagram.
4. Only draw using the animation pencils, no ink until we review it in class and the four drawings are tested as an animatic.

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*Please bring your sketch\wash pencils and brushes to class tomorrow and Wednesday.

166 Students:
Bring your water color pencils and brushes to class on both Tuesday and Wednesday. 

Thursday, July 9, 2015

July 9 Homework

165 Students:
Homework reading, in the Richard Williams text book, read pg. 108-123 and pay particular attention to the diagram in the center of pg. 114 This will prepare you for the walk cycle that we be working on in class next week. 

Homework Drawing, 
1. In your sketchbook, work on creating a character for the walk cycle. Be prepared to show me 4-6 different variations of the character that will represent you in the walk animation. I will be looking for a simple character design, use animation pencils and no ink. Must be humanoid, try to avoid oversized capes and long tails.
2. Create a character page on one sheet of paper in the same way that the sack character page was designed. Use animation pencils only, no ink. See example below for the body positions.
(front, 3/4 front, profile, 3/4 back, back)  

On Monday we will look at the pencil versions of your character pages. If they look good you can ink them.

166 Students:
Please write 4-6 sentences that you can use as a sales pitch, as if you wanted to sell your animation to a studio. How would you introduce it, describe the characters and how they would interact. Use upbeat descriptions... your goal is to excite and entice. An example would be the voice over narration at the beginning of Dexter's Laboratory or the Power Puff Girls.  

Wednesday, July 8, 2015

July 8, Homework

165 Students:

Ok... the one above is myself using my Power (Grimm/American Gods), to see the alternate reality around me.

166 Students:
In your sketchbook draw and outline one of your Godzilla project backgrounds in ink, use your water color pencils for color. We will look at them on Thursday.

Field Trip Info

Tuesday, July 7, 2015

July 7, Homework

165 Students:
Draw yourself as a Pop/Disco Star
Use your blue pencil to design the basic shape, add the red pencil for detail. No Graphite! and add ink. No need to color your drawings. Yep! the one just below is me...

Monday, July 6, 2015

July 6 Homework

166 Students:
Draw yourself at 100 years old.
Use your blue pencil to design the basic shape, add the red pencil for detail. No Graphite! and add ink. No need to color your drawings. Yep! the one just below is me...

166 Students:
In your sketchbook draw and outline your Godzilla character in ink, use your water color pencils for color. We will look at them on Tuesday.