Cartoon Drawing for Digital Animation

This is the place to find all kinds of extra information required for ARTDM 165-166


Saturday, October 27, 2012

Homework reminder

Work on planning the stages of your transformation. You have 12 frames, the first one is done, its the one of you looking forward, images 2-12 should be of you becoming a creature, object, male, female or whatever you choose. I recommend drawing the last image first, then draw the middle image that shows the mid point of the transformation. Creating your drawings in this way will make the transformation look smoother and more even. You need to pace the changes and not allow them to happen to quickly at the beginning or at the end. Make sure to check out the class You Tube channel for examples.
Have fun!

Tuesday, October 23, 2012


Tonight is ACME night!

Thursday, October 18, 2012

Draw yourself as a superhero

Work on a concept drawing using yourself as the hero and create a side kick that compliments both the Heroes power and the look of the hero. Try to come up with an original power or an interesting variation of an old one. 
Also at the end on the night the Leaf Drop is due.

Monday, October 15, 2012

Homework Drawing Reminder

Take two classic Warner Brothers cartoon character and create a genetic mix up. The goal is to make the body parts look like they work together. Guess the two I have used here...

Saturday, October 13, 2012

Thursday, October 11, 2012

This Weekend

Lots and lots of chances to get out and draw this weekend and geek out.

If you go to any of these things I will give extra credit. Show me pictures of yourself at the event.

Tuesday, October 9, 2012


165 students:
You will storyboard the next animation before you animate. Planing out your camera angles is very important to the story telling process. Use the 16 panel page.

166 students:
The 16 panel page is for you to create quick sketches. It's your chance to experiment, storyboards take time, this is how we as animators plan out our story. Once you have decided the camera angles and the types of shots you want, you can then create the final layout onto the 3 panel pages with greater detail. Remember... The 16 panel pages are for the draft version only... No details on them.

For both 165 and 166 students:

Beginning - The images usually establish where the story is taking place, determined through the background and camera angles and framing (long shots to establish the scene, medium shots to give more detail and close-ups for emotional reactions). The beginning may also give information about when the story is happening. Most importantly, the beginning of the film should introduce the main characters- the protagonist, or hero, and sometimes an antagonist (the character or thing that will challenge the hero). Secondary characters may also be introduced in the beginning.

2. Middle - The action that affects the main character will take place in sequences that illustrate what happens to the character
and how he or she reacts to the situation. In a 30 second film, you will have time for only one or two of these event-and-¬response sequences, each one increasing the emotional reaction of the character. This is accomplished first through the animated character poses and expressions and also by cinematics: changing the framing of the camera, the length of the shots and how they are juxtaposed (edited).

3. End - The climax of the story should have the most cinematic intensity in the way the shots are framed, the background is designed, and the character's action is illustrated. As the climax subsides (the denouement), your storyboard should illustrate how the hero has changed as a result of his or her experiences. This change can be a new awareness, outlook, or attitude and can be shown through the character's gesture, expression and movement.

Monday, October 8, 2012

Local Drawing Groups

If you hunger for more chances to cartoon, draw and get out of the house at the same time... I have placed links at the top of the page to the right that list local drawing groups/events.

Friday, October 5, 2012

Homework Info

Hi everyone, here are a few things for you and  homework reminder.

1. Due Tuesday, final version of the comic strip. (you will turn it in as a jpg. file during class).
2. Some of you still need to show your UPA style character. (Be ready to show on Tues.)
3. For the weekend drawing project, in your sketchbook, design your version of the Great Pumpkin from the Peanuts Halloween special.

4. Here is the thumbnail storyboard hand out that you can print out if you would like multiple copies. I will give you one in classI will give the 165 students more details on how we will be using them for the next project on Tuesday.
For the 166 students if you do not already have a template for your storyboards, please use these.

5. 165 students, on Tuesday October 23, two things will happen, I will collect your Sketchbooks for the midterm. If you think you are missing projects, you need to talk to your classmates and compare notes. The second thing for that day, everyone will pick names out of an envelope, choosing the subject for your 5 minute presentation that you will deliver during finals week. I will talk more about this in class next week.

6. 166 students, on Thursday October 25, the first draft of your Cartoon Bible is due. This includes:
A. Title Page with the name of your project.
B. Cast lineup.
C. Individual character pages.
D. Backgrounds for the principal locations
E. Story Board
F. Animated character turns. (These drawings should come from your character pages).

Tuesday, October 2, 2012

Class Update 10/02/12

It was good to see your sack animations, if you need to update yours, please have it ready to turn in on Thursday. On Thursday we will also look at the compleated and inked comics. For the homework drawing exercise, practice drawing yourself as a UPA style character. We will look at the drawings and talk about how to fine tune them on Thursday.