Cartoon Drawing for Digital Animation
This is the place to find all kinds of extra information required for ARTDM 165-166
Pages
Thursday, December 15, 2016
Friday, December 9, 2016
Tuesday, December 6, 2016
Paying for Booklet
Paying for copies:
1. Please go to the cashiers window in the Student Services building.
(between the Cafeteria and the Bookstore)
2. Give the cashier this number:
110120301010020054100
3. Pay .72 cents
4. The cashier will give you a receipt, show it to me and you will get your booklet on the last night of class on the 13th.
1. Please go to the cashiers window in the Student Services building.
(between the Cafeteria and the Bookstore)
2. Give the cashier this number:
110120301010020054100
3. Pay .72 cents
4. The cashier will give you a receipt, show it to me and you will get your booklet on the last night of class on the 13th.
Monday, November 28, 2016
Friday, November 18, 2016
Weekend Homework
165 Students
Next Tuesday:
1. Bring in your inked background drawings.
2. Please follow the guidelines for the proper creation of the backgrounds as demonstrated in class. See examples below.
3. You also need to bring in the drawn/inked object that you will be jumping over.
4. On Tuesday I will demonstrate how to assemble the final project.
Next Tuesday:
1. Bring in your inked background drawings.
2. Please follow the guidelines for the proper creation of the backgrounds as demonstrated in class. See examples below.
3. You also need to bring in the drawn/inked object that you will be jumping over.
4. On Tuesday I will demonstrate how to assemble the final project.
Thursday, November 17, 2016
Cave Note
Thanks everyone for a
great ACME broadcast.
Tuesday, November 15, 2016
Jumping
165 Students:
Read 176-216 in the Richard Williams textbook. The image below is from the text.
On Thursday you will be asked to pick one style to work from.
Read 176-216 in the Richard Williams textbook. The image below is from the text.
*The upper row represents the key poses for the Disney jump.
(More realistic)
*The lower row of drawings represent the key poses for the Warner Brothers jump. (Rubbery)
Sunday, November 6, 2016
Stopping
165 Students:
The next step of the walk cycle is to stop. Note the 3 middle drawings, the body is the same only the head has turned. Use the same technique used for the walk cycle drawings, trace the body, only change the head. We will work on this in class on Tuesday.
The next step of the walk cycle is to stop. Note the 3 middle drawings, the body is the same only the head has turned. Use the same technique used for the walk cycle drawings, trace the body, only change the head. We will work on this in class on Tuesday.
Tuesday, November 1, 2016
Drawlloween List
Hi everyone,
Here is the list of Drawings
needed for Drawlloween.
1. Return From The Dead
2. Carnival Creeps
3. Mummy Monday
4. Tentacle Tuesday
5. Better Gnomes & Goblins
6. Urban Legends
7. What Lies In The Mist?
8. 8 Legs, 1,000 Eggs
9. He’s A Dummy, Doll
10. Demon
day
11. Slimy
Swamps, Foggy Bogs
12. I’ve
Got A Hunchback
13. Thursday
The Thirteenth
14. Scarecrow
Row
15. Drive-In
Creature Feature
16. Full
Moon!
17. Mad
Science Monday
18. Nosfera-Tuesday
19. Witchcraft
Wednesday
20. Horses
& Headless Men
21. Phantom
Phriday
22. Bat-urday
23. Superstition
Sunday
24. Mechanical
Monstrosity
25. Entombed
Tuesday
26. They
Came From Outerspace!
27. Call
Of C’thursday
28. Ghosts-A-Go-Go
29. Black
Caturday
30. Skulls
& Skeletons
31. Trick
‘R’ Treat!
Thursday, October 27, 2016
Homework
Once you are done with the character page you can begin working on the walk cycle. To begin, you are only drawing 4 poses Contact, Down, Pass, Up.
Pencil only! No Ink! Until its tested in flash!
Monster Draw in the DVC Inquier
Hey everyone, the Monster Draw made it into in the DVC Inquier
Thursday, October 20, 2016
Homework
165 Students:
Design a character
1. Ask yourself the following questions when designing your character.
a. Good or Bad
b. Happy or Sad
c. Age
d. Occupation
e. Time period
f. Animal traits
2. In your sketchbook draw a minimum of 6 versions of your character. Change the body type. Pencil only.
(Tip: you must show the face, hands and feet.)
4. In the end, choose the body and drawing style you like the most, draw and ink it full page in your sketchbook.
* The image below is a step by step break down of myself and my character. (You do not need to do this).
166 Students:
On Tuesday we will talk about your portfolios.
Tuesday, October 18, 2016
Tonights guest on Acme
Tonight we have Jeremiah again tonight, along with a guest artist - Ron Yavnieli. Ron is the creator and producer of a webisode series for Dreamworks T.V. called "Gorillaville" and will discuss how he got into animation and how his idea for Gorillaville came to be....
Tuesday, October 11, 2016
166 Due Dates
166 Students:
At the end of class on Thursday, October 20, Parts of your Story Bible are due.
1. Inked but not colored character pages. That are properly formatted onto one page with color correction.
2. Character spins, pencil only, no need to ink.
3. Inked but not colored backgrounds
4. Scan of the complete, penciled, thumb nail board pages.
5. Inked or penciled, thumb nail animatic with audio added. (Ask Jesse in class for help with ripping your audio from the trailer).
Here is a great primer on story boarding.
At the end of class on Thursday, October 20, Parts of your Story Bible are due.
1. Inked but not colored character pages. That are properly formatted onto one page with color correction.
2. Character spins, pencil only, no need to ink.
3. Inked but not colored backgrounds
4. Scan of the complete, penciled, thumb nail board pages.
5. Inked or penciled, thumb nail animatic with audio added. (Ask Jesse in class for help with ripping your audio from the trailer).
Here is a great primer on story boarding.
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